Education
Ran introductory sessions and hands-on workshops for a 36-person UX/UI team. Created a curated course list by skill level. Set a benchmark of 2 accessibility courses per designer per year.
Championed and built an accessibility program from scratch at a finance & trading company - from raising awareness to leading a dedicated team, auditing products, and embedding WCAG compliance into every stage of the product lifecycle.
From my first day at the company, I noticed accessibility gaps in the design system and started raising the issue. I flagged WCAG violations, brought up the European Accessibility Act (EAA) and ADA requirements, and consistently advocated for inclusive design. Over time, the UX/UI team started calling me the 'Accessibility Guardian.'
I didn't wait for a mandate. I initiated conversations with the Head of UX and key engineering leads, arguing that accessibility isn't a nice-to-have - it's a core part of user experience. I prepared data-backed reports showing how many existing customers were potentially affected and what revenue was at risk without proper WCAG compliance.
Convincing leadership required persistence and evidence. I compiled reports covering legal risks (EAA enforcement starting June 2025, existing ADA obligations), potential customer reach, and the cost of retrofitting vs. building accessibly from the start. The Head of UX provided internal customer data that strengthened the business case.
For the engineering leads, I framed accessibility as a growth opportunity - a chance to deepen their understanding of how products actually work for diverse users. I emphasized that developers play an equally critical role: coding correctly from the start would cut rework time significantly.
It worked. I was appointed Accessibility Lead with a dedicated team of two. The initiative was officially greenlit.
I set the target at WCAG 2.2 Level AA, with Level A as the immediate priority. The rationale was pragmatic: all projects were ongoing with tight deadlines. I needed to secure the fundamentals first, then expand coverage in subsequent audit rounds.
The scope covered 3 active products within the company's flagship platform (each with dedicated Research/UX/UI/Dev/QA teams), plus the shared UX design system. I built a Weighted Prioritization Model scoring each project on impact, feasibility, dependency, compliance, reach, and legal risk. This produced a roadmap with short-term, medium-term, and long-term phases - each with expected impact, owners, dependencies, and success metrics.
My goal wasn't just to fix existing issues - it was to make accessibility a permanent part of how the company builds products. I designed a multi-layered approach:
Ran introductory sessions and hands-on workshops for a 36-person UX/UI team. Created a curated course list by skill level. Set a benchmark of 2 accessibility courses per designer per year.
Built tailored checklists for each discipline: UX designers, UI designers, developers (covering criteria like 1.1.1 Non-text Content, 2.1.1 Keyboard, 2.4.3 Focus Order), and QA testers. Simplified official WCAG descriptions into plain-language guides for newcomers.
Made accessibility a mandatory step across all teams - from research and design through development and testing. Each team allocated dedicated time for accessibility checks within their workflow.
Created Confluence and Figma spaces with accessibility materials: checklists, user-friendly guidelines, workflow rules, and process documentation. Wrote regular newsletter pieces sharing progress, data, and accessibility insights company-wide.
I partnered closely with the design system team. We held regular sessions to review components, flag issues, and request changes. I created reusable Figma guidelines for individual components covering: general recommendations, variant-specific guidelines, keyboard interactions, and screen reader support - each mapped to specific WCAG criteria.
The guidelines were designed to be portable - applicable to other projects with different design systems and easily extendable with new component variants. Each guideline included a trackable checklist so teams could monitor progress across component groups.
I introduced accessibility as a dedicated step in the product creation process - not just for UX, but across all disciplines. After presenting the case to team leads, accessibility testing became required at every stage: research, design, development, and QA.
UX designers had to include accessibility annotations in their specs, highlighting areas that needed special attention from UI and dev teams downstream. This created a chain of accountability - if UX prepared designs correctly, UI could execute them well, developers could focus on non-visual WCAG criteria, and testers could catch anything that slipped through.
To accelerate audits, I evaluated external accessibility testing platforms. I led conversations with 3 vendors, coordinated 2-4 week internal trial periods for each, and wrote a comparative report. The winning platform covered 19 WCAG checkpoints automatable through such tools, had the most intuitive interface, competitive pricing, and a promising partnership outlook.
I documented the projected time savings and submitted the proposal for inclusion in the next fiscal year's budget.
Time pressure was the biggest challenge. Many projects were already mid-development or past deadline. My team of three was split across multiple projects, so accessibility work had to be balanced with other priorities. This extended timelines and required careful coordination with dev teams.
When teams pushed back saying they couldn't afford the extra time, I returned to the data: legal penalties for non-compliance, the customer base affected, the cost of fixing issues post-launch vs. during development. In most cases, we found a way to make space. Reviewing the design system helped too - once components were updated, designers worked with compliant building blocks by default.